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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Matrix online gets perma-nerfed - Page 2 - Guild Wars Forums - GW Guru
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Old May 31, 2009, 12:43 AM // 00:43   #21
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I disagree. I think if a "better" MMO comes out, then people will jump ship - why? Because people are bored of it. There's huge crowds of people just as bored of WoW as many of us are of GW. They're looking for another game, but nothing good has came yet.

There's a lot of us.
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Old May 31, 2009, 01:30 AM // 01:30   #22
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There's a lot of us.
Yeah, but you'd play anything that uses DX11 just because it uses DX11, so...
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Old May 31, 2009, 05:28 AM // 05:28   #23
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im pretty sure most people thought this game was already dead.
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Old May 31, 2009, 05:29 AM // 05:29   #24
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I didn't even know that DX11 existed (lemme guess, doesn't work for XP too?), but... It'd depend moreso on graphics and gameplay than which direct x engine the game supported.
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Old May 31, 2009, 06:08 AM // 06:08   #25
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Yeah, but you'd play anything that uses DX11 just because it uses DX11, so...
I'm pretty sure Aion doesn't use even DX10. And DX11 will come with retail Windows 7.
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Old May 31, 2009, 06:16 AM // 06:16   #26
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Concerning the whole graphics thing about WoW or just games in general:
http://www.cracked.com/article_16196_p7.html

Whole thing is a pretty good read even if it is from a year ago. Also, maybe it's just me but I've been given the impression that most of the world is in a recession so the top priority on people's minds isn't buying a fancy computer to play the prettiest game out there. While it may not be the best reason it certainly contributes I would think. Besides, graphics come and go. Games I played on my Playstation once looked amazing, games on my PS2 once looked amazing, hell this:



Used to be amazing to some people.

Personally having played WoW, really not impressed with it at all. I honestly can't believe the whole 'enjoy the endgame content once a week' is as popular as it is considering you pay $15 a month for it. Imagine if FoW, UW, Urgoz, The Deep, and DoA could only be done once a week. Ugh, horrible.

Last edited by Racthoh; May 31, 2009 at 06:18 AM // 06:18..
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Old May 31, 2009, 01:33 PM // 13:33   #27
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All I can say is, I hope to God that NC Soft and Arenanet have the foresight into contiung to devolp GW so it wont be one of the ones to crash and burn. I think a huge selling point for GW is the fact that you dont have to pay a monthly fee.
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Old May 31, 2009, 03:24 PM // 15:24   #28
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I knew MxO was Fscked since beta. Sad really.
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Old May 31, 2009, 05:13 PM // 17:13   #29
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There are no games, yet, for DX11. It's made for the Vista/7 platform. Hell, most games don't even have DX10 yet.

On a side note, get the free RC of 7. It's free and works till June of next year. Enough time to save your pennies for the release when it runs out.
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Old Jun 01, 2009, 01:01 AM // 01:01   #30
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XP works perfectly fine, there's no reason to switch. It's stupid they're making people buy new operating system just for new direct x versions...
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Old Jun 01, 2009, 03:00 AM // 03:00   #31
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Originally Posted by Racthoh View Post
Personally having played WoW, really not impressed with it at all. I honestly can't believe the whole 'enjoy the endgame content once a week' is as popular as it is considering you pay $15 a month for it. Imagine if FoW, UW, Urgoz, The Deep, and DoA could only be done once a week. Ugh, horrible.
I think that's just an indicator of either how bad online gaming is, how little the players will settle for, and how greedy that company is.

Thinking about it, the problem with most MMOs is really because they were based off of RPGs. And this really goes all the way back to D&D. Think about it. D&D is focused on PvE where the DM is supposed to make it enough of a challenge to give the players a hard time but not kill them... I mean most DMs don't throw 8 wizards with prismatic shield and meteor at you. Then there's the all important acquisition of better items in part because the game throws so many foes at you that can't be hurt by the normal stuff. Finally there is the monster power creep as well because after a level or two, it gets boring throwing level 1 goblins at players so then they need orcs and hobgoblins. Then they need to fight trolls. Then it's on to liches and dragons. Then they eventually own vahalla and have to start new characters because there's nothing else left to fight. Rinse, wash, and repeat.

Normal CRPGs can sort of avoid this because the story ends. However online games are essentially an extrapolation of the faults that began way back in the beginning and they don't have the outs that other CRPGs have.
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Old Jun 01, 2009, 03:30 AM // 03:30   #32
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XP works perfectly fine, there's no reason to switch. It's stupid they're making people buy new operating system just for new direct x versions...
I just like it because the last OS I had that worked this well was windows 2000. I just hope they don't screw it up somehow for the release.
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Old Jun 01, 2009, 06:06 AM // 06:06   #33
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MMO's will never have state of the art graphics as it would be suicide for the business model. When a type of game survives by attracting as wide a range of people as possible, limiting people on a basis of system specs - especially amongst the current economic crisis - is only going to lead to a unsuccessful game.

Besides, games that use graphics as a selling point are usually incredibly weak gameplay wise (cough crysis). Blizzard have consistently shown in the past that even dated graphics can create some of the most popular and long-lasting games in the market.
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Old Jun 01, 2009, 06:30 AM // 06:30   #34
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Crysis had strong gameplay, just... very short.
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Old Jun 01, 2009, 10:30 AM // 10:30   #35
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Crysis had strong gameplay, just... very short.
Largely a matter of opinion, but I'd still argue there are many games that exist with less than half the graphical requirements of Crysis that were much more intuitive or rewarding to play game play wise.
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Old Jun 01, 2009, 12:41 PM // 12:41   #36
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Was this game ever doing well? I never heard anything other than all the problems it had.
Actually, it did. A the very beginning the streets were filled with players. During rush hours half of the Hardlines would be down due to the incredible amount of people standing around it. SOE saved MxO by taking it over and killed it at the same time by ignoring it.

God, I miss the old days. MxO had such awesome Live Events where one was able to interact with key characters such as Morpheus, Niobe and Ghost. Instead of being scripted they were actually being played by hired people. What's more fun then gang banging the Assassin or having huge PvP battles?

Meh, we all saw it coming... I'll definitely be there for the final blow though.
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Old Jun 01, 2009, 01:01 PM // 13:01   #37
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Well, the concept is extremely good, setting moreso...

But bugs/lack of content/any other problems MO had will kill ANY game, no matter how well it's been done.

Hellgate London, for one...
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Old Jun 01, 2009, 10:08 PM // 22:08   #38
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OpenGL FTW
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Old Jun 02, 2009, 12:25 AM // 00:25   #39
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Wow, I didn't know that game was still around. I actually was thinking about getting it a few years back, but....well, I didn't think it was still running.
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Old Jun 02, 2009, 03:40 PM // 15:40   #40
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I disagree. I think if a "better" MMO comes out, then people will jump ship - why? Because people are bored of it. There's huge crowds of people just as bored of WoW as many of us are of GW. They're looking for another game, but nothing good has came yet.

There's a lot of us.
That's true, GW has more than served its life span with me, ive been wanting a new one but all these ones seem to fall apart, and considering my comp would need a bit of upping I imagine on top of buying the things then the fees i just don't want to waste my money on something that won't work :/
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